POV-Ray : Newsgroups : povray.binaries.images : More glow stuff - attached files (1/1) : Re: More glow stuff - attached files (1/1) Server Time
2 Nov 2024 23:12:08 EDT (-0400)
  Re: More glow stuff - attached files (1/1)  
From: Chris Huff
Date: 3 Sep 2000 11:51:32
Message: <chrishuff-9F7E35.10531203092000@news.povray.org>
In article <39b25901$1@news.povray.org>, "Rune" 
<run### [at] inamecom> wrote:

> Now that you've shown us the basics, try showing us how they work in 
> certain specific situations.

I thought that was what I was doing...


> How does it look when reflected/refracted in a non-planar surface, 
> such as a sphere?

Most/all of the scenes I have posted so far feature a reflective sphere. 
I haven't tested refraction yet, but they should refract just like 
anything else.


> How does it look when located extremely close to a surface? (Is only 
> part of the glow visible, as it should?)

If nothing is between the glow and the camera, the whole thing is 
visible. Proximity to a surface does not and should not affect it, since 
it simulates atmospheric scattering, not a ball of glowing gases.


> How does it look just when it is moving behind an object?

I have posted an image of this...the object blocks the glow which is 
behind it, and the glow extends around it's edges.


> As other mentioned, how will it look with radiosity?

Since it is visible, it will illuminate surfaces with radiosity, but 
since it is not a surface, it will look the same whether you use 
radiosity or not. I don't know what else you want to know.


> ...media? ...fog?

The effect of the glow is simply added to the image, could you be more 
specific about your questions? BTW, the demo scenes for POV-AFX usually 
use fog, you can look at them to see the combined effect.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.